Showing posts with label JavaScript. Show all posts
Showing posts with label JavaScript. Show all posts

Tuesday, 7 January 2025

BirdNet-Pi: export audio recordings as video

Posting audio detection recordings for others can be tricky.

 

It seems that apps like Facebook don't support audio files.

So I was looking for an easy way around this issue.

Thursday, 24 October 2019

Remote Control KitchenPi: playing with NodeJS

I wanted to change channels via a phone or iPad on our internet radio.


This looked like a good excuse to try out something new.


So I settled on getting my head around NodeJS, which looks ideal for headless Pi projects, including internet radios and birdbox camera systems.

Tuesday, 16 April 2019

Putting Facebook back in its box

It really annoys me when I've been searching for (say) a new Zimmer frame, and the next time I log into Facebook I'm swamped with adverts for new Zimmer's.


I then imaging some androgynous, bug-eyed, American geek leaning over my shoulder saying "Hey buddy, what are we looking at today?"


I needed to put a stop to this...

Monday, 4 January 2016

The Murder Mystery Game: create a Facilitator

The Murder Mystery Game is strictly low-tech and can be played without any real equipment.


But you do need a Facilitator, and this normally means one person setting the game up, but not playing the game themselves.


However, the role of the Facilitator can be replaced by a computer running a simple program.

Friday, 12 April 2013

Exploring the ICBIT Bitcoin Exchange API

Just two weeks ago I knew nothing about Bitcoins, and practically nothing about JavaScript.

 

But having been asked to look at the ICBIT API I now know a little about both.

 

This post won't describe Bitcoins (start here) or teach you how to program in JavaScript (maybe start here). Its just about the ICBIT api (start here) which enables you to build applications centred around the ICBIT Bitcoin Exchange.